Modding

Blue UMC Skins

Written by Thomas

 

Download here

Skin Made by Thomas

 

Minigun Dark Gray-Bronze Skin

Last Updated on Tuesday, 23 February 2010 01:25 Written by wizard

Custom Skin

Custom Minigun Skin

 

Vision HUD

Last Updated on Monday, 22 February 2010 04:31 Written by Acromus

The scHUD I made 2 weeks ago might have looked nice for some of you, but it lacked of usability. Learning from my mistakes, and considering the mistakes I made in the last one, I made the Vision HUD.


viHUD
NOTE: The blank are on the right (where the time is) is for the Radar (Premium Key).

 

Tutorial: Create a model for Gore in 3ds Max

Last Updated on Friday, 29 January 2010 13:07 Written by Acromus

Here's a video tutorial from Fr@g Me on how to create a simple model for Gore.
It explains how to create and export a model for Gore from scratch. It starts from the very beginning of creating the actual model, and ends with putting it in your map and make it playable.

Download:
http://www.mediafire.com/file/y2m1ooybni0/mapobjects.rar

(Size: 100MB, Length: 17min, Format: MP4)

 

 

Tutorials by Fr@g Me

Written by Acromus

Here are some more tutorials from Fr@g Me about mapping.
The following .rar-file includes all tutorials. Enjoy ;)

http://goreland.net/upload/fragmetutorials.rar

 

Making CHR's with 3ds Max

Last Updated on Wednesday, 27 January 2010 00:57 Written by Fr@g Me

NOTES for Gore SE:
- Works with 3ds Max 5 and higher
- Put the plugin (dmf.dlu) from tools to your 3ds Max plugin folder
- Download Plugin for 3ds Max 7 here: http://goreland.net/upload/DMFPlugin.dlu.zip
- Gore SE can use textures bigger than 256x256

Original images:

http://goreland.net/images/stories/articleimages/PAGE-100-MAKING-CHRS-O.gif
http://goreland.net/images/stories/articleimages/PAGE-101-MAKING-CHRS-2-O.gif
http://goreland.net/images/stories/articleimages/PAGE-102-MAKING-CHRS-3-O.gif

Thanks to Fr@g Me!

 

Two New Playerclasses

Written by Sardonic

Download this file: Interface.god and put it in the gorerules\interface\client\menu folder.
When asked to overwrite click YES or OK.

If that doesnt work you can manually pick each player. Open the console with the tilde key (` or ~) or via the menu (ESC) > system options > console
and type:
playermodel bigtrout
playermodel umc_vip
playermodel scumbag
playermodel mob_vip

Medium Sniper
- UMC_VIP and Scumbag (MOB)
- speed and strength: a mix of medium and sniper
- weapons: punch, pistol, m203 (riotgun with grenade launcher), sniper-rifle, gasgrenade (will be added later)

Medium Heavy
- Bigtrout (UMC) and MOB_VIP
- speed and strength: between medium and heavy
- weapons: punch, pistol, m16, Flakgun (please post feedback or comment), impact grenade

Post feedback at our @S7 Forum. Tnx!

Why two new playerclasses and not just one?
- Coz im limited to what Gore has to offer. I started by adding the VIPs as regular players and then used SP characters to balance the difference between MOB and UMC VIP.